Marks to Meaning

Paige Williams Art Academy of Cincinnatti, 1st Year Experience BA This is a project for a first-year communication experience design course. The students were asked to first create 50  squares of 4’  x 4’ as source materials.  For 25 squares, students were instructed to draw marks in as many ways, with as many different materialsContinue reading “Marks to Meaning”

Towards a Creative Education System in Ireland

Mary Hawkes Greene Burren College of Art We convened representatives of the entire Irish education system for a 3 ½ day immersive engagement at the Burren College of Art, a professional Art School. We facilitated a large group of participants using creative methodologies that are loosely based on Theory U (Otto Scharner), to enable deepContinue reading “Towards a Creative Education System in Ireland”

VR Classroom of the Future

Martin Murphy Ringling College of Art & Design, VRD 2nd year In our second year of Virtual Reality Development, students conceptualized, inventoried learning activities and visualized a new classroom that would support the instruction of virtual reality design. The assignment used a building that was actively being designed by an architectural firm for the universityContinue reading “VR Classroom of the Future”

Color Walk: Color in Context

Luanne Stovall University of Austin, Upper-Level Graduate Color is not constant or  objectively ‘true’. Color perception varies with i.e., lighting conditions and viewer perception. Design students need to consider the context of where and how color appears as central to their design process. To develop awareness on the interactions of color within an environmental context,Continue reading “Color Walk: Color in Context”