Designing interactions for interactive products and services based on a deep understanding of end user needs. Using methods like scenarios, flowcharts and wireframes to specify and communicate desired interactions to programmers and fabricators.

Designing interactions for interactive products and services based on a deep understanding of end user needs. Using methods like scenarios, flowcharts and wireframes to specify and communicate desired interactions to programmers and fabricators.


The aim of this activity is to teach students how to see and look for questions. Its a priming activity that students will look back onto. The activity is to take students outside to a grassy space and give each student about a circle of 10 cm diameter to observe and are asked to find…
Email us at
info@dcf.com
Share your case studies on how design competencies can be best taught, in the class or in the studio.