Using digital tools, software and processes to conceive, develop, prototype and test both physical and digital 3D products, components, (scale) models of interiors, exteriors and buildings.

Case Studies
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VR Classroom of the Future
Martin Murphy Ringling College of Art & Design, VRD 2nd year In our second year of Virtual Reality Development, students conceptualized, inventoried learning activities and visualized a new classroom that would support the instruction of virtual reality design. The assignment used a building that was actively being designed by an architectural firm for the universityContinue…