Using the basic tenets of narratives (e.g. using a character’s point of view, evocations of possible futures) to convey concepts, existing or desired end user experiences within the context of a project.

Using the basic tenets of narratives (e.g. using a character’s point of view, evocations of possible futures) to convey concepts, existing or desired end user experiences within the context of a project.
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Share your case studies on how design competencies can be best taught, in the class or in the studio.